Every adventurer has a backstory, dreams for the future, and a life between adventures. All those amazing triumphs and disasters, and tender or tumultuous relationships are what makes our heroes feel like real people. A Life Well Lived brings your characters to life like never before.
Take a deep dive into your character's life before their adventuring days began. A richly detailed backstory complete with benefits and complications will forge the passions and connections that will bond your hero with the rest of the party. Allies and enemies spring from your story and enmesh you in the campaign world giving you an overwhelming purpose to see your quests through to the very end.
Don't hang around waiting for the old guy to stagger into the inn and die with a map in his hand! There's a whole world of fun to be had between adventures. From pressing the flesh at high society parties, to weaving tall tales for villagers, or planning a meticulous heist - and as this is your side-quest, you don't have to split the loot five ways!
We created A Life Well Lived to bring our characters to life outside the dungeon. As players we get extremely attached to our characters, and want to explore a new side of them. Characters are more than just stats and numbers on a page, and A Life Well Lived allows us to delve deeper into the story behind our heroes in a way that seamlessly blends into the traditional gameplay of 5e and rewards the storytelling each player has within them.
A Life Well Lived is a companion to Cubicle 7's Uncharted Journeys, and forthcoming C7D20 titles. These lovingly crafted volumes combine to enrich all pillars of 5e gameplay, and give you the tools and advice you need to tailor your game to the specific tabletop experience your heart desires.
Our previous 5e games Doctors and Daleks, Adventures in Middle-earth, and Uncharted Journeys demonstrate how much we love designing richly thematic extensions to the 5e ruleset, and we are very proud of the many awards we've won for our work.
What's in the Book?
A Life Well Lived accompanies an adventurer throughout their life, from their humble origins through their heroic quest, and ultimately, if they're lucky, their retirement from the dangerous path of adventure.
Create fully realised characters whose life experiences influence the skills they learn before the adventure begins. Give them a family to fight for, important experiences to treasure, a home worth defending, and more with Cubicle 7's new Lifepath system.
Return home and use our Downtime Activities to explore what your hero gets up to between adventures. Do you spend time preparing for the challenges ahead or grasp fleeting moments with friends and family? Do you have a business to run, or do you seek out work to earn a little extra coin? Maybe you have a masterwork weapon you're working on or an old score you mean to settle?
Campcraft Activities let you enjoy the quiet moments around the campfire, as you share stories of the past, prepare for what is to come, and bond with your companions.
Your Patron is a powerful ally who is the driving force behind your adventures. They may be a spymaster with access to dangerous secrets, or a stalwart champion of the divine who can heal wounds and return fallen friends to life. But beware, your Patron has enemies who may come at you to get to them.
Hang up your sword and leave the adventuring life behind as you Retire, and see what life has in store for you after the swords and sorcery has in store for you... at least until trouble comes knocking once more, dragging you out of retirement and back into the action for one last adventure!
Hersteller: | Cubicle 7 |
Kategorie: | Spiele |
Artikelnummer: | CUB70609 |
GTIN: | 9781787890120 |
Spielsystem: | Dungeons & Dragons 5E |
Sprache: | Englisch |
Warengruppe: | Rollenspiele |